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mitransient
mitransient
  • Getting started
  • Installation

Tutorials

  • Quickstart: transient rendering
    • Quickstart: Transient path tracing
    • Quickstart: Modifying the scene
    • Participative media and volumetric rendering using transient_prbvolpath
    • Rendering in frequency space using phasor_hdr_film
    • Time of flight visualizations with rainbow plots
    • Rainbow visualization
  • Non-line-of-sight rendering
  • Time-resolved polarization
    • Polarized Cornell Box and polarization viz tools (transient)
    • Polarized Cornell Box and polarization viz tools (steady state)
    • Adding polarization simulation to NLOS captures
  • Differentiable transient rendering
    • Gradient-based optimization (transient)
    • Gradient-based optimization (steady state)
    • Transient forward inverse rendering (Cornell Box)
    • Transient forward inverse rendering (Staircase scene)
  • angulararea plugin
    • Our angular area emitter
    • Area emitter (default)

API reference

  • API reference

Pulgin reference

  • Emitters
  • Films
  • Integrators
  • Sensors
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Copyright © 2024, Diego Royo, Miguel Crespo, Jorge Garcia-Pueyo
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